It was just this past week that I realized that since I upgraded my video card, I don't think I had ran the Heaven benchmark. I was reading something (what specifically I forget), when I saw another news posting. It said that the Heaven 4.0 was released.
The Unigine Heaven benchmark is a rather high end graphical benchmark tool. It was around before DirectX 11, but it has been updated with all its new whiz-bang features. It seems to be the "flagship" demo for Unigine Corp's (only?) product.
I ran Heaven 3.0, and saved the score, then installed and ran Heaven 4.0. The benchmark loop shows off all the cool parts of the world. The world, in this case, is a few large rocks floating in the sky. I didn't notice anything added to the world, but I noticed that the lighting was vastly different. Heaven 4.0 immediately seemed much brighter and more colorful, but not cartoony looking. The Heaven benchmarks are also the only ones that I know of that can use multiple monitors, which I especially appreciate. It makes for a really wide view.
It has plenty of options to modify certain graphical parameters. The tessellation parameters are especially striking, as it shows where and what tessellation actually does and affects. You can also control the time of day, which (as one would expect) makes the Sun rise, move, and set, along with lighting effects and quick moving shadows. The last part of the benchmark shows a wide angle sunrise, with shadows flying across the landscape; it is one of the most impressive things I have seen any videocard render.
If you have a beefy and/or recent videocard, you owe it to yourself to check this out. If not to do a benchmark, then just only to see what prettiness your videocard can produce.