the Andrew Bailey

a former Buckeye trying to figure things out

A colorful screenshot of Enslaved, showing a robot factory

Enslaved: Odyssey to the West

I remember when Enslaved: Odyssey to the West first came out. Somehow it looked interesting to me. Then I saw that it was only on Xbox. That was the first time I threatened to get a game if it came out on PC. Three years later, it did, so I ponied up some money a few months later. I only now got around to it, and I'm glad I did.

Screenshot of TabJpeg, optimizing the Fallout screenshot.

TabJpeg

It turns out that programming takes a while. It's even longer when you don't program in C, so you barely have a clue of how to use a compiler. As soon as you add more than 10 megabytes of dependencies, I cry and run away. However, that isn't always the case.

Screenshot from Little Inferno, showing some fire

Little Inferno

One of the guys behind World Of Goo helped make Little Inferno. He was both the artist and music writer, and it shows well. So here's a game that won't warm you up for the winter.

Screenshot of Andrew Ryan, standing in a dark office playing mini-golf.

Bioshock

I remember when Bioshock came out. People kept raving about how it was such a good role-playing game. After realizing that in a month I would never be able to use a mall gift card, I had money to burn. Having come off of an RPG that I rather liked, I figured I might check Bioshock out. What happened made Bioshock the most disappointing game of all time for me.

Screenshot of World of Goo, showing the Freedom Scraper 3000

World of Goo

And now for a game that I've paid for about five times over, thanks to the Humble Indie Bundle. It's also one of the few games in one of them that I had played before those bundles became a thing.