the Andrew Bailey

Thank you for coming to my TED talk

Registers of the Itanium CPU Architecture

In this second installment of the CPU register series, I take a look at the Itanium CPUs. Intel and HP designed Itanium throughout the 1990s. Intel hoped that it would be the successor to the old x86 architecture, with a bonus of not being legally obliged to share these secrets with anyone else (AMD specifically). When it went on the market in 2001, its performance was not competitive with x86, and was super expensive. While Itanium had x86 emulation, it was not fast enough to be useful. At the time, AMD was busy at work expanding x86 to 64-bit, which proved to be the winning strategy.

Screenshot from F.3.A.R., showing a armored truck crashed into the front doors of an airport

F.3.A.R.

Sorry, it seems that I've been slacking off the shooter promise for a bit. Let's get back to work with the next F.E.A.R. installment.

Registers of the x86 CPU architecture

I've never really looked closely at the individual registers upon which most of my computing is done. I stay comfortably above that stuff. But I've been curious of late, so I looked, and I got lost, but I don't regret it.

Screenshot from Broken Age, showing Vella and the lumberjack

Broken Age: Act 1

Broken Age is the game that, for the longest time, was known as the Double Fine Adventure. Unfortunately the man behind all of this, Tim Schafer, cannot get publisher funding for a game to save his life. It was Kickstarted a long time ago, and it did well. So well that it made crowdfunding a viable method of fundraising for... pretty much everything.

Re I am a Bad Blogger, AKA Why I Blog

This morning, while perusing the web as I do, I visited Datachomp, the blog of Rob Sullivan. I originally started reading over a year ago after being linked there somehow through one of Scott Hanselman's activities. I read yesterday's article, I Am a Bad Blogger. I realized that I share several opinions with this man with regards to blogging and attitudes thereof. Let me respond to his points one at a time.

Reflecting on 2013

The year began quite calmly. I had just started a new job the month before, and was quite enjoying it. Later on in January, they sent me to Knoxville. I even did a podcat from there. Some stuff happened in July, like rain in my apartment.

Screenshot from Prey, showing an enemy up close when the player has shrunk

Prey

Now I've played a game, that as far as I know, is the only game that has 'sold out' on Steam. Others have been taken down, mostly due to dubious quality and to EA being a dick, but this is a special case. OK, wow, I had no clue that the list was that long.