Sorry, it seems that I've been slacking off the shooter promise for a bit. Let's get back to work with the next F.E.A.R. installment.
Registers of the x86 CPU architecture
I've never really looked closely at the individual registers upon which most of my computing is done. I stay comfortably above that stuff. But I've been curious of late, so I looked, and I got lost, but I don't regret it.
Broken Age is the game that, for the longest time, was known as the Double Fine Adventure. Unfortunately the man behind all of this, Tim Schafer, cannot get publisher funding for a game to save his life. It was Kickstarted a long time ago, and it did well. So well that it made crowdfunding a viable method of fundraising for... pretty much everything.
Re I am a Bad Blogger, AKA Why I Blog
This morning, while perusing the web as I do, I visited Datachomp, the blog of Rob Sullivan. I originally started reading over a year ago after being linked there somehow through one of Scott Hanselman's activities. I read yesterday's article, I Am a Bad Blogger. I realized that I share several opinions with this man with regards to blogging and attitudes thereof. Let me respond to his points one at a time.
Reflecting on 2013
The year began quite calmly. I had just started a new job the month before, and was quite enjoying it. Later on in January, they sent me to Knoxville. I even did a podcat from there. Some stuff happened in July, like rain in my apartment.
Now I've played a game, that as far as I know, is the only game that has 'sold out' on Steam. Others have been taken down, mostly due to dubious quality and to EA being a dick, but this is a special case. OK, wow, I had no clue that the list was that long.
I mentioned that I would be playing a whole bunch of shooters. Actually typing that made me depressed, so I decided to take a detour and play a not shooter instead. Parts of it ended up being creepier than F.E.A.R. if you can believe it or not. But honestly, that's not a tough thing to do.