Last month, I got Thing Explainer. It's a book that explains big things using the ten hundred words that people use the most. I wanted to do something just like that, but for hidden writing. After I started writing this, I felt like I was talking to a little kid, only to find out that I was the kid, and I was having fun.
Mix everything except tots in a dish. Sample hotness with chips. Pour over tots, and mix in. Cover. Put in oven for 90 minutes at 350.
In case I haven't made this clear, this is a reminder.
Machinarium is a point and click adventure game. It's kind of like the old ones, but made about 5 years ago. The game is set in a robotic city surrounded by a large junkyard. I would not call it a robot apocalypse, as there are no humans, animals, or evidence of them anywhere. The story is about a robot fighting against a gang who want to blow the city up.
This is the first Star Wars game I've ever played. I remember borrowing it from a friend about 10 years ago. Between him and his family, they probably had all the Star Wars games ever released up to that point.
Darwinia is a game that I've been playing off and on for the past 10 years. It feels like a blast from the past, but it tries to be even more old school.
Recently, Electronic Arts closed Maxis. Maxis made such games as SimCity and it's hugely successful spinoff, The Sims. People are going around being all sad about it. Yes, people are losing their jobs, and that is bad. But from the perspective of the gaming industry's health, I think it's a good thing. With the recent reveal of Electronic Access by Original Systems, I started thinking about this cycle. Survival of the fittest applies to the game industry too.